As an artist and software person, I've always been drawn to computer graphics on a
high-level. To me, it is about time to dive deeper
into it!
Work in Progress
Tech Stack
A running list of what I've used so far! C++, Vulkan, OpenGL, CUDA... oh boy...
π Note: This developer log is a work in progress! In the meantime, the
full documentation and source code for this project can be found on GitHub: github.com/gracejinsotrue/PBRT-renderer